Rachel Berger is a designer in California. Lately, she’s been into current events, reading and writing, architecture, technology, cities, politics, identity, and fiber.

Against the Grain 

with Tom Lim and Jeremy Mende

Experimental research in virtual reality to explore the relationship between haptics and immersion. In VR, the lack of realistic haptic feedback is frustrating, and frequently breaks the experiential metaphor. Users can’t feel the weight of something they’re holding, the texture of something they’re touching. They can’t feel heat or coolness, wetness or dryness. We asked, is reducing the expectation of haptic feedback in a virtual environment a path to deeper immersion? Alternatively, is increasing the presence of haptic feedback a path to deeper immersion?